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It went on to sell almost 9 million copies, making it the best-selling Zelda title until 2018’s release of Breath of the Wild. Twilight Princess was praised for its expansion of Hyrule, dark and ominous tone, and creative use of its gameplay mechanics. Years later, the release of Twilight Princess HD would finally release on the Wii U with the non-mirrored layout as the game was initially intended. However, because Link is canonically left-handed and most people are right-handed, the Wii version was a mirrored copy of the GameCube title to account for the use of motion controls, making for a very confusing play for anyone switching between the two for any reason. Twilight Princess was the first entry in the franchise to release simultaneously across two generations, launching both on the GameCube and the Wii. This mechanic came into play frequently in puzzle-solving similarly to all of the expected fun and useful items Link found on his adventures while also playing an important part in the overall story of the game. Most notably, Link could now turn into a wolf during many segments of the game that took place in the Twilight Realm – and eventually at will – which allowed him to dig holes, attack with vicious bites, and move much more quickly. The most defining feature of Twilight Princess was easily its new gameplay features. It also introduced fan-favorite character, Midna, an intriguing imp-like creature that follows main character Link through the majority of his quest to keep the kingdom from being overtaken by a corrupted parallel dimension.
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Those prayers were soon answered with the 2006 release of Twilight Princess, bringing with it a much darker and more mysterious iteration of Hyrule than ever before and providing players with a significantly more mature narrative and more realistic visual style.
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And though many eventually warmed up to its cel-shaded graphics and slightly more simplistic gameplay, there was a yearning for a return to what fans had come to expect from the games. So it wasn’t surprising that there was a vocal minority of gamers who were displeased with 2003’s vibrant and colorful sea-faring entry Wind Waker.
TWILIGHT PRINCESS HOOKSHOT FULL
Few games in The Legend of Zelda franchise have been quite as popular as the Nintendo 64’s Ocarina of Time and Majora’s Mask, cementing the series as a somber fantasy full of mystical characters, dark and dangerous dungeons, and… Well, plenty of walking.
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